nudemoon.blogg.se

Cluefinders math adventures free download
Cluefinders math adventures free download




cluefinders math adventures free download
  1. #CLUEFINDERS MATH ADVENTURES FREE DOWNLOAD PROFESSIONAL#
  2. #CLUEFINDERS MATH ADVENTURES FREE DOWNLOAD SERIES#

#CLUEFINDERS MATH ADVENTURES FREE DOWNLOAD SERIES#

Compilations including multiple previously released titles, such as ClueFinders Adventure Pack and ClueFinders Triple Pack' have since been created as well as bundled which includes a single ClueFinders title (often "The ClueFinders Reading Adventures") among other games (mostly other The Learning Company (formerly SoftKey) games) in series such as "Adventure Workshop" and "After School Clubhouse". The 2004 RCN InterACTION service allowed parents to stream over 35 games in series such as Carmen Sandiego, Clifford the Big Red Dog and ClueFinders over a broadband connection. In 2003, The ClueFinders' Reading Adventures was reconfigured to run on Windows XP. Carmen Sandiego, ClueFinders, and Reader Rabbit were then licensed to the KidsEdge Website in 2002 where they were available to play among 170 games and activities. In 2001, Riverdeep acquired many of The Learning Company's properties from Gores Technology Group by selling $40 million in stock. The ClueFinders Reading Adventures was discontinued in 2000.

#CLUEFINDERS MATH ADVENTURES FREE DOWNLOAD PROFESSIONAL#

In the year 2000, Mattel Interactive hired professional writers Jill Gorey and Barbara Herndon had designed a concept for a TV series, however, the franchise never made its way to television. 2000's The ClueFinders 4th Grade Adventures was the first to include the A.D.A.P.T technology, which allowed teachers and parents to monitor the player's progress, and included auto-adjustable levels based on the player's ability. The following year, Mattel sold off their The Learning Company (formerly SoftKey) assets to Gores Technology Group. In 1998, The Learning Company (formerly SoftKey) was acquired by Mattel for $3.7 billion. The winning essay, a new adventure for the ClueFinders crew, won its writer an iMac. Sponsored by The Learning Company (formerly SoftKey), the competition was open to 3rd-6th grade classrooms in the United States. ClueFinders held a writing competition in 2001. These releases were followed by noneducational bonus discs. Six games were released across 1998–1999, while 20 each saw one new ClueFinders game. Later that year, The Learning Company (formerly SoftKey) used ClueFinders 4th Grade Adventures as the prototype for Internet Applet technology that allowed users to download supplementary activities from the ClueFinders website. The ClueFinders 4th Grade Adventures was announced on July 13, 1998. The first ClueFinders title, The ClueFinders 3rd Grade Adventures: The Mystery of Mathra, was released in 1998 and most of the subsequent games were released within the next two years. History The Learning Company era (1997–2001) ĬlueFinders was conceived as a continuation of the Reader Rabbit series, appealing to the older 3rd-6th grade levels.






Cluefinders math adventures free download